To tell the truth I guess this one was my most favourite download screen in the game. We were playing Legend with my cousin and when this screen appeared we simultaneously dropped our jaws and were like that - Moreover I wanted to try working with splashes, drops and all that rain stuff. It took a lot of time, but nevertheless was really fun.
How did that thing even get IN there? And also, how dafuq was Arthur supposed to GET OUT of that nightmare of a tomb when he's destined to wake up? Oil lake, hot coals, PERSON-SIZED GARBAGE DISPOSAL?! It was only my fave because of the guy! I went in there when I needed to just stare at Arthur for a bit.
Haha, well, all TR levels are absolutely illogical, but so much fun. The thing that made me laugh the most is when you get to the wreck of the long sunken ship in TR 2 and it turns out to be crowded with mercenaries. The only question I had is - how the hell did you get in here, guys?
The first level of Underworld? Ooooh, the octopus made me jump, really. That level had no enemies at all once you enter that construction and everything is quite and then kabooom, the giant octopus appears. Never knew that the building itself had Viking's head shape. Wow
That game was several levels of flat out CREEP-FEST when those thralls. Every time I see one, I can barely imagine the smell. I smelled starfish when I cut one open in marine biology. Not pleasant.
Next time you're in the level, swim all around it, the back away, look at the sonar map and point it at the building's front. And WHY did the inventors of the Jormungand mechanism build the thing? I'd imagine that the only real reason one would turn it on is in case of Flood (not the water, the other kind.)
Absolutely amazing work! How did you recreate these? I have been looking for HD versions of the loading screens for a while now! I wish you had the Japan one (night city scape) though
Thanks a lot! Oh, I used XNA Lara program for the base of the scene and posing and then did a lot of post editing in PS
Haha, you're not the first person asking me about Tokyo loading screen. Unfortunately I didn't do that one. But you should check this one, it's amazing => [link]
Next time you're in the level, swim all around it, the back away, look at the sonar map and point it at the building's front. And WHY did the inventors of the Jormungand mechanism build the thing? I'd imagine that the only real reason one would turn it on is in case of Flood (not the water, the other kind.)
Pity the film grain effect is lost though!
Haha, you're not the first person asking me about Tokyo loading screen. Unfortunately I didn't do that one. But you should check this one, it's amazing => [link]
Thanks for the link, that picture is pretty cool! I think I saw a few of that guy's pictures the other day too actually but not hat one!